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The Anatomy of a Flaw
High above the toxic clouds, the Valeris Spire is a cage of sterile, frictionless perfection. Here, the elite dictate the future, emotions are carefully calculated liabilities, and the Director's word is absolute law.
Far below lies Osera—the Fallow. A neon-lit, rust-choked underworld where the outcasts are left to survive in the gritty shadows of the Spire’s progress. The official maps will tell you the Spire is safe and the Fallow is a grave. The official maps are lying.
When a catastrophic system override threatens to shatter the fragile boundary between the sky and the dirt, Evelyn and Arthur are violently pulled into the center of the fracture. Bound by secrets and separated by an iron hierarchy, they must navigate a deadly, high-stakes game of survival that plunges them from the pristine, glittering halls of the Spire straight into the unforgiving, neon-drenched alleyways of Osera.
In a world tearing itself apart over power, territory, and a dangerously hidden history, they are about to discover that the only thing more dangerous than the Architects who built Aeloris... are the flaws they left behind.
"This one hooked me right away. The opening was intense and honestly a little unsettling in the best way. The way Oakhaven simply ceased to exist without some huge explosion made it feel even creepier."
— @beta.christiana
"The strongest element... is the central mystery surrounding identity. Evelyn and Arthur appear to be strangers, yet their bodies and emotions suggest they have known each other for something far older than their human lives."
— @favourwriters
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